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Class: DewGameResult.PlayerData ​

  • Namespace: Global
  • Assembly: Dew.Core.dll
csharp
public class DewGameResult.PlayerData

Fields ​

NameDeclarationDescription
abilityPowerpublic float abilityPower
addedHppublic float addedHp
armorpublic float armor
attackDamagepublic float attackDamage
attackSpeedpublic float attackSpeed
capturedStarTooltipFieldspublic Dictionary<string, string> capturedStarTooltipFields
causeOfDeathActorpublic string causeOfDeathActor
causeOfDeathEntitypublic string causeOfDeathEntity
combatTimepublic int combatTime
critChancepublic float critChance
dealtDamageToEnemiespublic float dealtDamageToEnemies
deathspublic int deaths
fireAmppublic float fireAmp
gemspublic List<DewGameResult.GemData> gems
healToOtherspublic float healToOthers
healToSelfpublic float healToSelf
heroicBossKillspublic int heroicBossKills
heroTypepublic string heroType
hunterKillspublic int hunterKills
isLocalPlayerpublic bool isLocalPlayer
killspublic int kills
levelpublic int level
loadoutpublic HeroLoadoutData loadout
maxDealtSingleDamageToEnemypublic float maxDealtSingleDamageToEnemy
maxGemCountspublic List<int> maxGemCounts
maxHealthpublic float maxHealth
miniBossKillspublic int miniBossKills
playerGuidpublic string playerGuid
playerProfileNamepublic string playerProfileName
receivedDamagepublic float receivedDamage
skillHastepublic float skillHaste
skillspublic List<DewGameResult.SkillData> skills
totalDreamDustIncomepublic int totalDreamDustIncome
totalGoldIncomepublic int totalGoldIncome
totalStardustIncomepublic int totalStardustIncome

Methods ​

TryGetGemData(GemLocation, out GemData) ​

csharp
public bool TryGetGemData(GemLocation location, out DewGameResult.GemData data)

Parameters:

NameTypeDescription
locationGemLocation
dataDewGameResult.GemData

Returns: bool

TryGetSkillData(HeroSkillLocation, out SkillData) ​

csharp
public bool TryGetSkillData(HeroSkillLocation type, out DewGameResult.SkillData data)

Parameters:

NameTypeDescription
typeHeroSkillLocation
dataDewGameResult.SkillData

Returns: bool

Maintained by the Shape of Dreams Modding Community