Struct: EventInfoLoadZone
- Namespace:
Global - Assembly:
Dew.Core.dll
csharp
public struct EventInfoLoadZoneFields
| Name | Declaration | Description |
|---|---|---|
from | public string from | |
isLoadingFromSave | public bool isLoadingFromSave | |
isTraveling | public bool isTraveling | Is this load result of traveling through a rift? (including the start of the game)This is true if:We just started the gameWe moved to the next zone via exit riftWe are loading from save, and we were moving to the next zone.This is false if:We are loading from save and the player was already in this zone |
to | public string to |