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Struct: EventInfoLoadZone ​

  • Namespace: Global
  • Assembly: Dew.Core.dll
csharp
public struct EventInfoLoadZone

Fields ​

NameDeclarationDescription
frompublic string from
isLoadingFromSavepublic bool isLoadingFromSave
isTravelingpublic bool isTravelingIs this load result of traveling through a rift? (including the start of the game)This is true if:We just started the gameWe moved to the next zone via exit riftWe are loading from save, and we were moving to the next zone.This is false if:We are loading from save and the player was already in this zone
topublic string to

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