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Class: FxCameraShake ​

  • Namespace: Global
  • Assembly: Dew.Core.dll
csharp
public class FxCameraShake : MonoBehaviour, IEffectComponent, IEffectWithOwnerContext

Fields ​

NameDeclarationDescription
amplitudepublic float amplitude
attackTimepublic float attackTime
decayTimepublic float decayTime
delaypublic float delay
frequencypublic float frequency
Global_AmplitudeMultiplierpublic const float Global_AmplitudeMultiplier = 1.25
Global_FrequencyMultiplierpublic const float Global_FrequencyMultiplier = 0.9
Global_TimeMultiplierpublic const float Global_TimeMultiplier = 1.25
signalSourcepublic SignalSourceAsset signalSource
sustainTimepublic float sustainTime

Properties ​

NameDeclarationDescription
isPlayingpublic bool isPlaying { get; }

Methods ​

Play() ​

csharp
public void Play()

SetOwnerContext(EffectOwnerContext) ​

csharp
public void SetOwnerContext(EffectOwnerContext context)

Parameters:

NameTypeDescription
contextEffectOwnerContext

Stop() ​

csharp
public void Stop()

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