Skip to content

Class: FxEntityAnimation ​

  • Namespace: Global
  • Assembly: Dew.Core.dll
csharp
public class FxEntityAnimation : MonoBehaviour, IEffectComponent, IAttachableToEntity

Fields ​

NameDeclarationDescription
animClippublic DewAnimationClip animClip
delaypublic float delay
speedpublic float speed
stopAnimationWhenStopped`[ToggleLeft]
public bool stopAnimationWhenStopped`

Properties ​

NameDeclarationDescription
isPlayingpublic bool isPlaying { get; }

Methods ​

OnAttachToEntity(Entity) ​

csharp
public void OnAttachToEntity(Entity target)

Parameters:

NameTypeDescription
targetEntity

Play() ​

csharp
public void Play()

Stop() ​

csharp
public void Stop()

Maintained by the Shape of Dreams Modding Community