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Class: FxParticleSystem ​

  • Namespace: Global
  • Assembly: Dew.Core.dll
csharp
[HideMonoScript]
public class FxParticleSystem : MonoBehaviour

Fields ​

NameDeclarationDescription
clearParticlesOnStoppublic FxParticleSystem.ClearParticlesBehavior clearParticlesOnStop
dontDisableAsPartOfEntityRenderer`[Header("Inside Entity Model")]
[ToggleLeft]
public bool dontDisableAsPartOfEntityRenderer`
dontPauseAttachedWhenRendererDisabled`[ToggleLeft]
public bool dontPauseAttachedWhenRendererDisabled`
dontPauseAttachedWhenTeleport`[Header("Attached Effects")]
[ToggleLeft]
public bool dontPauseAttachedWhenTeleport`
hideAttachedWhenRendererDisabled`[ToggleLeft]
public bool hideAttachedWhenRendererDisabled`

Maintained by the Shape of Dreams Modding Community