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Class: FxRepeatedEffect ​

  • Namespace: Global
  • Assembly: Dew.Core.dll
  • Inheritance / Derived: LogicBehaviour
csharp
[LogicUpdatePriority(500)]
public class FxRepeatedEffect : LogicBehaviour, ILogicUpdate, IEffectComponent, IAttachableToEntity

Fields ​

NameDeclarationDescription
intervalpublic float interval
playNewpublic bool playNew

Properties ​

NameDeclarationDescription
isPlayingpublic bool isPlaying { get; }

Methods ​

LogicUpdate(float) ​

csharp
public override void LogicUpdate(float dt)

Parameters:

NameTypeDescription
dtfloat

OnAttachToEntity(Entity) ​

csharp
public void OnAttachToEntity(Entity target)

Parameters:

NameTypeDescription
targetEntity

Play() ​

csharp
public void Play()

Stop() ​

csharp
public void Stop()

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