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Class: FxSelectiveVisibility ​

  • Namespace: Global
  • Assembly: Dew.Core.dll
csharp
[DisallowMultipleComponent]
public class FxSelectiveVisibility : MonoBehaviour

Fields ​

NameDeclarationDescription
forceFailpublic static bool forceFail
hideOnSummons`[ShowIf("@visibleTo != EffectVisibility.Everyone", true)]
public bool hideOnSummons`
invertVisibilitypublic bool invertVisibility
parent`[HideInInspector]
public Actor parent`
visibleTo`[InfoBox("@_helpText", InfoMessageType.Info, null)]
public EffectVisibility visibleTo`
wasDisabled`[HideInInspector]
public bool wasDisabled`

Methods ​

IsVisibleLocally() ​

csharp
public bool IsVisibleLocally()

Returns: bool

OnAfterDeserialize() ​

csharp
public void OnAfterDeserialize()

OnBeforeSerialize() ​

csharp
public void OnBeforeSerialize()

Maintained by the Shape of Dreams Modding Community