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Struct: GameMod_MirageSkin.MirageSkinChancePerPlayer ​

  • Namespace: Global
  • Assembly: Dew.Core.dll
csharp
[Serializable]
public struct GameMod_MirageSkin.MirageSkinChancePerPlayer

Fields ​

NameDeclarationDescription
zone0`[HideLabel]
[HorizontalGroup("A", 0, 0, 0, 0)]
public float zone0`
zone1`[HideLabel]
[HorizontalGroup("A", 0, 0, 0, 0)]
public float zone1`
zone2`[HideLabel]
[HorizontalGroup("A", 0, 0, 0, 0)]
public float zone2`
zone3`[HideLabel]
[HorizontalGroup("A", 0, 0, 0, 0)]
public float zone3`
zone4`[HideLabel]
[HorizontalGroup("A", 0, 0, 0, 0)]
public float zone4`
zone5`[HideLabel]
[HorizontalGroup("A", 0, 0, 0, 0)]
public float zone5`

Methods ​

Get(int) ​

csharp
public float Get(int index)

Parameters:

NameTypeDescription
indexint

Returns: float

Maintained by the Shape of Dreams Modding Community