Skip to content

Class: InstantDamageInstance ​

csharp
public class InstantDamageInstance : DamageInstance, ILogicUpdate, ICleanup, ICustomDestroyRoutine

Fields ​

NameDeclarationDescription
damageDelay`[Title("Instant Damage Instance", null, TitleAlignments.Left, true, true)]
[LabelText("Delay")]
public float damageDelay`
mainEffectAfterDelay`[LabelText("Main Effect (After Delay)")]
public GameObject mainEffectAfterDelay`

Methods ​

OnAfterDelay() ​

Called after instant damage instance's delay on server.

csharp
protected virtual void OnAfterDelay()

OnCreateSequenced() ​

csharp
protected override IEnumerator OnCreateSequenced()

Returns: System.Collections.IEnumerator

Maintained by the Shape of Dreams Modding Community