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Class: PlayGameManager ​

csharp
[DewResourceLink(ResourceLinkBy.Type)]
public class PlayGameManager : GameManager, ILogicUpdate

Properties ​

NameDeclarationDescription
instancepublic static PlayGameManager instance { get; }

Methods ​

DoDejavuSpawn(DewPlayer) ​

csharp
public void DoDejavuSpawn(DewPlayer h)

Parameters:

NameTypeDescription
hDewPlayer

GetDifficulty() ​

csharp
protected override DewDifficultySettings GetDifficulty()

Returns: DewDifficultySettings

IsContinueSaveSupported() ​

csharp
public override bool IsContinueSaveSupported()

Returns: bool

LoadNextZone() ​

csharp
public override void LoadNextZone()

OnLateStartServer() ​

csharp
public override void OnLateStartServer()

OnStartClient() ​

csharp
public override void OnStartClient()

SpawnHero(DewPlayer, Hero, HeroLoadoutData, string, List<string>) ​

csharp
public void SpawnHero(DewPlayer player, Hero hero, HeroLoadoutData loadout, string skin, List<string> accs)

Parameters:

NameTypeDescription
playerDewPlayer
heroHero
loadoutHeroLoadoutData
skinstring
accsSystem.Collections.Generic.List&lt;T&gt;&lt;string&gt;

Maintained by the Shape of Dreams Modding Community