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Struct: ResourceLoadSettings ​

  • Namespace: Global
  • Assembly: Dew.Core.dll
csharp
public struct ResourceLoadSettings

Fields ​

NameDeclarationDescription
loadLightpublic bool loadLightTries to load a lighter version of the given object with unnecessary things like child game objects removed.
varDefpublic VariantDef varDef

Properties ​

NameDeclarationDescription
Lightpublic static ResourceLoadSettings Light { get; }

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