Class: SkillVisualOverrideItem
- Namespace:
Global - Assembly:
Dew.Core.dll
csharp
[Serializable]
public class SkillVisualOverrideItemFields
| Name | Declaration | Description |
|---|---|---|
changeHue | public bool changeHue | |
changeSaturation | public bool changeSaturation | |
changeValue | public bool changeValue | |
hue | `[Range(0, 360)] | |
| [ShowIf("changeHue", true)] | ||
| public float hue` | ||
saturationMultiplier | `[ShowIf("changeSaturation", true)] | |
| public float saturationMultiplier` | ||
targets | public string[] targets | |
valueMultiplier | `[ShowIf("changeValue", true)] | |
| public float valueMultiplier` |
Methods
Apply(GameObject)
csharp
public void Apply(GameObject gobj)Parameters:
| Name | Type | Description |
|---|---|---|
gobj | UnityEngine.GameObject |