Class: UI_GamepadInputField
- Namespace:
Global - Assembly:
Dew.Core.dll - Inheritance / Derived: UI_GamepadFocusable
csharp
public class UI_GamepadInputField : UI_GamepadFocusable, IGamepadFocusable, IGamepadFocusListenerMethods
CanBeFocused()
csharp
public override bool CanBeFocused()Returns: bool
OnEnable()
csharp
protected override void OnEnable()OnPointerClick(PointerEventData)
csharp
public void OnPointerClick(PointerEventData eventData)Parameters:
| Name | Type | Description |
|---|---|---|
eventData | UnityEngine.EventSystems.PointerEventData |
StartInput(Action<string>, Action)
csharp
public void StartInput(Action<string> onConfirm = null, Action onCancel = null)Parameters:
| Name | Type | Description |
|---|---|---|
onConfirm | System.Action<T><string> | |
onCancel | System.Action |