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Class: Zone ​

  • Namespace: Global
  • Assembly: Dew.Core.dll
csharp
[DewResourceLink(ResourceLinkBy.Name)]
public class Zone : MonoBehaviour

Fields ​

NameDeclarationDescription
bossRooms`[FoldoutGroup("Automatically Baked Data", 0)]
public List<string> bossRooms`
combatRooms`[FoldoutGroup("Automatically Baked Data", 0)]
public List<string> combatRooms`
defaultMonsterspublic MonsterSpawnRule defaultMonsters
defaultMusicRef`[Header("Settings")]
[InfoBox("This music will be played on non-boss rooms.", InfoMessageType.Info, null)]
public AssetRef<DewMusicItem> defaultMusicRef`
defaultProps`[InfoBox("This prop rule will be applied on combat rooms.", InfoMessageType.Info, null)]
public PropSpawnRule defaultProps`
disableRoomModifiers`[Header("World Generation")]
public bool disableRoomModifiers`
eventRooms`[FoldoutGroup("Automatically Baked Data", 0)]
public List<string> eventRooms`
mainColorpublic Color mainColor
numOfEvents`[HideIf("useSpecialGeneration", true)]
public Vector2Int numOfEvents`
numOfMerchants`[HideIf("useSpecialGeneration", true)]
public Vector2Int numOfMerchants`
numOfNodes`[HideIf("useSpecialGeneration", true)]
public Vector2Int numOfNodes`
rooms`[FoldoutGroup("Automatically Baked Data", 0)]
public List<string> rooms`
shopRooms`[FoldoutGroup("Automatically Baked Data", 0)]
public List<string> shopRooms`
specialNodes`[ShowIf("useSpecialGeneration", true)]
public int specialNodes`
startRooms`[FoldoutGroup("Automatically Baked Data", 0)]
public List<string> startRooms`
useSpecialGenerationpublic bool useSpecialGeneration
zoneTierpublic int zoneTier

Maintained by the Shape of Dreams Modding Community